import { HurtType, ItemType } from "js/typeDefine/typeDefine";

export default {
    180001: {
        name: '刚猛斗士',
        kind: ItemType.Pet,
        jhLvl: 0,//进化等级
        nextID: 180101,
        hurtType: HurtType.Normal,
        infor: '乘胜追击: 击杀敌人后70%概率立刻再攻击一次,最多连续3次。',
        single: true,
        price: [100, 10],
        skillID: 130401
    },
    180002: {
        name: '巫医行者',
        kind: ItemType.Pet,
        jhLvl: 0,
        nextID: 180102,
        hurtType: HurtType.Posion,
        infor: '借尸还魂: 攻击敌人后按照造成伤害的40%给主角回复生命。',
        single: true,
        price: [100, 10],
        skillID: 130402
    },
    180003: {
        name: '愤怒刺客',
        kind: ItemType.Pet,
        jhLvl: 0,
        nextID: 180103,
        hurtType: HurtType.Normal,
        infor: '怒发冲冠: 每次攻击敌人给主角增加8点怒气。',
        single: true,
        price: [100, 10],
        skillID: 130403
    },
    180004: {
        name: '火焰术士',
        kind: ItemType.Pet,
        jhLvl: 0,
        nextID: 180104,
        hurtType: HurtType.Fire,
        infor: '烽火燎原: 给目标施加[焚甲],使其护甲降低10%,最多叠加5层。',
        single: true,
        price: [100, 10],
        skillID: 130404
    },
    180005: {
        name: '浅蛟',
        kind: ItemType.Pet,
        jhLvl: 0,
        nextID: 180105,
        hurtType: HurtType.Normal,
        // infor: '固若金汤: 攻击敌人后给主角施加[固守],减伤50%,持续1.5秒。',
        infor: '固若金汤: 攻击敌人后给主角施加[固守],护甲提升50%,持续1.5秒。',
        single: true,
        price: [100, 10],
        skillID: 130405
    },
    180006: {
        name: '鹰眼猎手',
        kind: ItemType.Pet,
        jhLvl: 0,
        nextID: 180106,
        hurtType: HurtType.Normal,
        infor: '弱点洞悉: 优先攻击血量低的敌人,对血量低于35%的敌人造成的伤害增加50%。',
        single: true,
        price: [100, 10],
        skillID: 130406
    },
    180007: {
        name: '雷霆贲卫',
        kind: ItemType.Pet,
        jhLvl: 0,
        nextID: 180107,
        hurtType: HurtType.Lightning,
        infor: '电光火石: 攻击三个随机目标,每个造成35%的伤害,50%的概率给目标施加[易伤]。',
        single: true,
        price: [100, 10],
        skillID: 130407
    },
    180101: {
        name: '将☆刚猛斗士',
        kind: ItemType.Pet,
        jhLvl: 1,
        nextID: 180201,
        hurtType: HurtType.Normal,
        infor: '☆乘胜追击: 击杀敌人后75%概率立刻再攻击一次,最多连续4次。',
        single: true,
        price: [100, 10],
        skillID: 130411
    },
    180102: {
        name: '将☆巫医行者',
        kind: ItemType.Pet,
        jhLvl: 1,
        nextID: 180202,
        hurtType: HurtType.Posion,
        infor: '☆借尸还魂: 攻击敌人后按照造成伤害的45%给主角回复生命。',
        single: true,
        price: [100, 10],
        skillID: 130412
    },
    180103: {
        name: '将☆愤怒刺客',
        kind: ItemType.Pet,
        jhLvl: 1,
        nextID: 180203,
        hurtType: HurtType.Normal,
        infor: '☆怒发冲冠: 每次攻击敌人给主角增加12点怒气。',
        single: true,
        price: [100, 10],
        skillID: 130413
    },
    180104: {
        name: '将☆火焰术士',
        kind: ItemType.Pet,
        jhLvl: 1,
        nextID: 180204,
        hurtType: HurtType.Fire,
        infor: '☆烽火燎原: 给目标施加[焚甲],使其护甲降低10%,最多叠加5层。',
        single: true,
        price: [100, 10],
        skillID: 130414
    },
    180105: {
        name: '将☆金甲守卫',
        kind: ItemType.Pet,
        jhLvl: 1,
        nextID: 180205,
        hurtType: HurtType.Normal,
        // infor: '固若金汤: 攻击敌人后给主角施加[固守],减伤50%,持续1.5秒。',
        infor: '☆固若金汤: 攻击敌人后给主角施加[固守],护甲提升50%,持续1.5秒。',
        single: true,
        price: [100, 10],
        skillID: 130415
    },
    180106: {
        name: '将☆鹰眼猎手',
        kind: ItemType.Pet,
        jhLvl: 1,
        nextID: 180206,
        hurtType: HurtType.Normal,
        infor: '☆弱点洞悉: 优先攻击血量低的敌人,对血量低于35%的敌人造成的伤害增加60%。',
        single: true,
        price: [100, 10],
        skillID: 130416
    },
    180107: {
        name: '将☆雷霆贲卫',
        kind: ItemType.Pet,
        jhLvl: 1,
        nextID: 180207,
        hurtType: HurtType.Lightning,
        infor: '☆电光火石: 攻击四个随机目标,每个造成40%的伤害,60%的概率给目标施加[易伤]。',
        single: true,
        price: [100, 10],
        skillID: 130417
    },
    180201: {
        name: '神★刚猛斗士',
        kind: ItemType.Pet,
        jhLvl: 2,
        hurtType: HurtType.Normal,
        infor: '★乘胜追击: 击杀敌人后80%概率立刻再攻击一次,最多连续4次。',
        single: true,
        price: [100, 10],
        skillID: 130421
    },
    180202: {
        name: '神★巫医行者',
        kind: ItemType.Pet,
        jhLvl: 2,
        hurtType: HurtType.Posion,
        infor: '★借尸还魂: 攻击敌人后按照造成伤害的55%给主角回复生命。',
        single: true,
        price: [100, 10],
        skillID: 130422
    },
    180203: {
        name: '神★愤怒刺客',
        kind: ItemType.Pet,
        jhLvl: 2,
        hurtType: HurtType.Normal,
        infor: '★怒发冲冠: 每次攻击敌人给主角增加16点怒气。',
        single: true,
        price: [100, 10],
        skillID: 130423
    },
    180204: {
        name: '神★火焰术士',
        kind: ItemType.Pet,
        jhLvl: 2,
        hurtType: HurtType.Fire,
        infor: '★烽火燎原: 给目标施加[焚甲],使其护甲降低10%,最多叠加5层。',
        single: true,
        price: [100, 10],
        skillID: 130424
    },
    180205: {
        name: '神★金甲守卫',
        kind: ItemType.Pet,
        jhLvl: 2,
        hurtType: HurtType.Normal,
        // infor: '固若金汤: 攻击敌人后给主角施加[固守],减伤50%,持续1.5秒。',
        infor: '★固若金汤: 攻击敌人后给主角施加[固守],护甲提升50%,持续1.5秒。',
        single: true,
        price: [100, 10],
        skillID: 130425
    },
    180206: {
        name: '神★鹰眼猎手',
        kind: ItemType.Pet,
        jhLvl: 2,
        hurtType: HurtType.Normal,
        infor: '★弱点洞悉: 优先攻击血量低的敌人,对血量低于35%的敌人造成的伤害增加70%。',
        single: true,
        price: [100, 10],
        skillID: 130426
    },
    180207: {
        name: '神★雷霆贲卫',
        kind: ItemType.Pet,
        jhLvl: 2,
        hurtType: HurtType.Lightning,
        infor: '★电光火石: 攻击五个随机目标,每个造成50%的伤害,70%的概率给目标施加[易伤]。',
        single: true,
        price: [100, 10],
        skillID: 130427
    },
}